Game Designer | Quest & Level Designer
Dmytro Kabakchei

Hey! I design gameplay, quests and interactive experiences, with a focus on clear player experiences, narrative-driven design and practical documentation.
PORTFOLIO
01
In Active Development

Game in Active Development
My Bachelor's diploma project, developed in Unity. I worked as Game Designer and Team Lead, responsible for gameplay systems, quest design, level flow and game documentation. I also coordinated the development team and contributed to the implementation and testing of gameplay features.
02
Game design documentation

Systems · Quest Design · Level Design · UI/UX
I design gameplay systems and mechanics with a focus on player experience, clarity, and meaningful decision-making. My work covers game design documentation, quest design, level design, and UI/UX, from early concepts and player flows to structured documentation and implementation-ready specifications. I combine systemic thinking with a strong interest in storytelling and RPG-oriented gameplay, while keeping my designs clear and practical for multidisciplinary teams.
ABOUT ME
GAME DESIGN DOCUMENTATION
I create structured game design documentation covering gameplay systems, mechanics, player flows and implementation requirements.
Experience
- Do You Know the Man with the Umbrella? - first project prepared for commercial release
- Multiple design projects created during my Game Design course
QUEST DESIGN
I design quests that connect narrative, objectives, player actions and progression into clear gameplay experiences.
Experience
- Do You Know the Man with the Umbrella? - quest design and documentation
- Multiple quest design projects created during my university studies
LEVEL DESIGN
I design gameplay spaces with a focus on player flow, exploration, interactions and how environments support the intended experience.
Experience
- Do You Know the Man with the Umbrella? - level design and gameplay sequences
- Multiple level design projects created during my university studies
SKILLS
Game Design
·Quest Design
·Level Design
·Narrative Design
·Unity
·UI/UX
· FMOD
·Figma
·Photoshop
·Blender
·Audio implementation

