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Toadally Lost In Time

MY CONTRIBUTIONS

I created the game's story and worldbuilding. I designed key story events and the protagonist's arc, drew two original concept artworks and thumbnails.

GAME OVERVIEW

Shipwrecked and stranded in a scorched future where the oceans are gone and humanity is extinct, failed writer Richard Leventhal stumbles upon a civilization of intelligent, well-dressed toads known as the Pondfolk. Hunted as the last human on Earth, Richard must uncover ancient secrets, survive bizarre threats, and find a way back to his own time—before the sun burns everything to dust.

Story bullets

  •  Richard Leventhal, a failed writer, goes on vacation to Egypt, but his ship is wrecked. Upon waking up, Leventhal realizes that the temperature has become extremely high and the ocean has dried up. Wandering through the desert, he finds a ruined settlement consisting of tall columns and huge glass domes. Later, he finds the Egyptian pyramids, which turn out to be upside down.

  •   A portal appears between the three pyramids, from which a square platform flies out. Strange creatures stand on it: human-sized toads dressed in suits and cylinders with umbrellas in their paws.

  •  As we learn later, all living creatures, including humans, died out millions of years ago. Only frogs and toads survived, and they evolved millions of years later to create an entire civilization, the pondfolk. Recently, however, a new scourge, Solar Madness, hit the Earth, drying up all the oceans and causing temperatures to reach their highest levels. Because of this, the Pondofolk have been forced to move to another world whose portal opens between three pyramids.  

  •  Suddenly a squad of pondfolk begins to hunt Leventhal, the last living human. The writer manages to escape for a while, but now he faces a difficult question: will he be able to find help and return to his own time?

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YEAR

2024

GENRE

Sci-Fi, Adventure, Surrealism,

SOFTWARE

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image.png

CONCEPTS

 Concept I

 Richard Leventhal, while exploring an abandoned dome-oasis once inhabited by the Pondfolk, discovers an Egyptian statue that has been reworked by the toad people to reflect their own image.

 Concept II

 The Ponfolk group flies out of the portal on the platform toward Levental.

 Concept I

 Richard Leventhal, while exploring an abandoned dome-oasis once inhabited by the Pondfolk, discovers an Egyptian statue that has been reworked by the toad people to reflect their own image.

THUMBNAILS

Shipwreck in the desert

Leventhal walks through
the abandoned city of Pondfolk.

Opening the portal using
inverted pyramids.

Leventhal and the folk group
on the platform.

Pondfolk track Leventhal
through the Egyptian ruins.

 


Inverted pyramid

Solar Madness

Leventhal sees inverted pyramids for the first time

The Ponfolk group flies out of the
portal on the platform.

 


The dome oasis where Pondfolk lived

Leventhal examines the unknown device of Pondfolk.


Leventhal walks around the dome-oasis

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Workflow

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